Friday, May 22, 2015

WoW Soulwell Re-design (WIP)


Work in progress of a 3D asset. I wanted to try and redesign one of the older props in WoW as an exercise in increasing my level of detail. The Soulwell is like a demonic birdbath that warlocks can summon to provide the party with consumable healthstones. The fx are currently 2D images on planes. I'm hoping to use this project as a means to learn some vfx as well.

Saturday, May 9, 2015

Fel Dagger



Today I made a dagger based on concept by Joshua Harris that he painted last night in our hangout. This is actually the first time I've made something based of someone else's concept art. You can check out Josh's work here: https://www.artstation.com/artist/jharris

Wednesday, April 29, 2015

Sculpted Tiling Stone Texture


Here’s a tiling stone texture to further test out this new zbrush workflow. I followed a couple different tutorials for this one, the most notable of which was Fanny Vergne’s in the second issue of Vertex. Rendered in Marmoset Toolbag 2

Tuesday, February 17, 2015

Robot Bust


I'm trying to get back into using 3Dcoat for texture painting while following Kelvin Tan's "Painting Metal with Form" tutorial from gumroad (https://gumroad.com/turpedo). My next goal is to outfit this robot with a cool backpack, as his back is very plain at the moment.